Showing posts with label Interview. Show all posts
Showing posts with label Interview. Show all posts

Tuesday, September 6, 2016

Interview with Bill Fawcett, author of 101 Stumbles in the March of History (Plus an Excerpt)

I had the opportunity to interview historian Bill Fawcett who, along with other contributors, wrote the 101 Stumbles in the March of History. Check out our conversation below and keep scrolling to read an excerpt from the book.

Welcome to Alternate History Weekly Update, Bill. How would you describe yourself to someone you just met?

I suppose that I would say that I am someone who enjoys history and sharing the amazing things I discover about it. If forced to choose a title, I suppose “Pop Historian” might fit. Maybe that I am more than a little cynical because those in power never seem to learn from history and optimistic that history shows nations often overcome the worst of leaders and their mistakes… but not always.

What got you interested in alternate history?

I discovered science fiction and history spending my early summers reading in the shade of a tree in our front lawn. Whether it was Tom Swift Jr, Rick Brandt, boy scientist, and Tom Corbett, Space Cadet or accounts of battles and life in ancient times the road noise and neighborhood just disappeared. As I grew older I realized that much of the Science Fiction I loved was derived from events that actually occurred. Once I began writing and editing there was a real revelation. You can’t make it up story elements that are as amazing as what has really happened in the past. From Game of Thrones being loosely based on the equally cut throat events in the War of Roses or the campaigns of Belisarius being the inspiration for novels by David Drake, those writing SF and fantasy often use the past as a model. I suspect it was almost inevitable that the two should merge directly into what we now call Alternate History. I guess I’ve been imaging what would have happened if the Huns had conquered Rome or if Napoleon had left Moscow in time all my life. Back in the 1980s I helped put together with historian Dennis Showalter a “What If” book on WWII alternatives. From then on I was hooked.

What is 101 Stumbles in the March of History about?

So much of our history is the result not of great plans and brilliant strategies, but what happened when those went wrong.  Mistakes and their consequences are a great moving force through history, for the better or worse. Progress is never inevitable. I have done two other books for Penguin on great mistakes and how they affect history, these are the not too subtly named 100 Mistakes that Changed History and Trust Me, I Know What I'm Doing: 100 More Mistakes That Lost Elections, Ended Empires, and Made the World What It Is Today. This  new book is a look at yet more history changing events and something more, what if.

What inspired you to create the book?

My editor at Penguin was generous enough to say that in this volume we could pull out the stops and also speculate on how life would be today if 101 of the worst mistakes in history had not been made. It was impossible to resist. I’ve been doing it in my head and in discussions with the other writers in earlier volumes for another publisher for years.

How did you find the other contributors to 101 Stumbles?

I did write about half the mistakes. A few other contributors are historians whom I had worked with before. They share the view that history is fascinating and can be written like it is both interesting and relevant. Beyond them I reached out to those who write Alternate History fiction. I was fortunate enough that some of the best, Harry Turtledove, Eric Flint, Mike Resnick, and Charles Gannon agreed to join in.  Their insight and unique approaches really add to the book.

Your story "The Last Crusader" is one of my personal favorite stories of yours. What inspired you to make Napoleon a priest?

I have always been fascinated by the Napoleonic Wars. They were really the last of the wars where the man, not the weapon, still made all the difference. The great uniforms and pomp don’t hurt either. The survival of Revolutionary France was a near thing. What if Bonaparte was on the other side of the equation?

If you lived in Corsica, a poor island controlled by France, there were only few ways to escape the poverty and really achieve something.  Beyond smuggling there was only the church or the army.  The story speculates that the ambitious Napoleon choose instead to become a priest. He would have quickly risen in the ranks of the Church. This would have meant he was sympathetic to the monarchies and nobility who supported the Catholic Church extensively. In the story we see Bishop Napoleon, a fiery speaker and émigré’ leader, successfully inspiring the Austrian and Russian troops to defeat the godless Revolutionary French at Austerlitz. Just one different choice by him as a young boy and it just might have been.

Are there any other projects that you are working on?

I am actually researching an alternate history where the very secular Kurds managed to be united as a single nation and the Middle East in the near future is a far different place. They are an amazing people, and tough as ISIS is constantly finding out. If the British had just drawn a few boundaries differently or the UN had lived up to their charter on borders and ethnic groups, it might have been. This will likely be for a military oriented SF novel.

Any advice for aspiring writers?

(Beyond keep you day job?)  My first bit of advice is write, often and anything. The second is to write about what you are passionate.  Learn the technical skill of writing, whether its fiction or non-fiction, the skill is necessary. It is like tennis or programming, you need to practice and get better. Those reading you want to enjoy and learn from what you write. What it really comes down to is do what you love, share what excites you and it will show. It will show in your books.

And now an excerpt from "Bad Omen" by Bill Fawcett, found in 101 Stumbles in the March of History:

It took two mistakes, both classical in all senses of the word, to bring down the world’s first democracy. There have been times when superstition in the form of omens and prophecies affected a battle, but there was one omen that lost Athens the entire Peloponnesian War. Athens had been winning a protracted war with Sparta and that city’s allies. It appeared to almost everyone that Sparta was about to lose and just one more push was needed. But military actions are expensive, particularly for Athens, which traditionally paid the rowers and other sailors. This meant they had the best and most enthusiastic crews, but this was costly. Then one of the city’s most ambitious and controversial figures, Alcibiades, began to push for Athens and its allies to invade Sicily and conquer Syracuse. The fabled treasury of Syracuse could then be used to finance the rest of the war.

No one, except the most conservative Athenians, cared that they were starting a second war with one of the other democratic cities on a distant island. They were defeating Sparta, how difficult could Syracuse be? Everyone expected to win quickly, long before a battered Sparta could react. Athens, as head of the Delian League, literally voted to open a second front against a powerful and rich enemy in the middle of another war.

From the beginning things did not go well in Sicily. The reason for this was the choice of commanders. At first it looked like Athens was going to make the traditional mistake of splitting command. Both the impulsive Alcibiades and perhaps the most reverent and hesitant noble in the city, Nicias, were put in command of the invasion of Sicily. Likely the idea was for the two to balance out each other. What happened was that, due to a scandal involving the destruction of sacred statues of Hermes just before they left, Alcibiades was recalled shortly after arriving. Since it appeared that he was about to be railroaded on the charge, Alcibiades sailed not home, but to Sparta—and changed sides.

Making a military decision, or rather not making it, for twenty-seven days on the basis of one general’s reverence for, and fear of, an omen, was the second mistake. Between the two mistakes, the Delian League and Athens turned near-certain victory into defeat. It took ten more years to lose. Athens held on and raised fleets whenever it could. But the Delian League had lost tens of thousands of soldiers, citizens, and sailors, and nearly its entire fleet in an unnecessary war. The city of Athens and its League were literally and monetarily spent. Eventually, the Spartan side, helped by the defections of Athens’ former allies, won the war and doomed the city. The Delian League was dissolved. Because of two mistakes: fighting a war on two fronts and allowing superstition to override military necessity, Athens was never again the center of Greece or its culture.

Your life would today be different had the Delian League prevailed, which it almost certainly would have if its ill-fated invasion of Syracuse had not happened. Greece might have united as a nation. Macedonia would not have been able to overwhelm a united Greece. Persia might well have hesitated to make its many invasions, or perhaps Alexander would have partnered with Greece to invade Persia and change the world. Or Philip of Macedon and his son Alexander might have been obscure footnotes in books about the Delian League’s defeat of Persia. Or there might be chapters about Persia defeating Greece. If Athens had been dominant for more centuries, then would democracy in some form have become the conventional form of government, not the exception, for the next twenty-five hundred years? That surely would have changed everything.

Wednesday, April 13, 2016

Interview: Alan Smale (author of the Clash of Eagles trilogy)

For my second SFFWorld interview, I talked alternate history with Alan Smale, author of the Clash of Eagles trilogy. Go check it out and when you are done, go read my reviews of Clash of Eagles and Eagle in Exile.

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Matt Mitrovich is the founder and editor of Alternate History Weekly Update, a blogger for Amazing Stories, a volunteer interviewer for SFFWorld and a Sidewise Awards for Alternate History judge. When not exploring alternate timelines he enjoys life with his beautiful wife Alana and prepares for the day when travel between parallel universes becomes a reality. You can follow him on FacebookTwitter and YouTube. Learn how you can support his alternate history projects on Patreon.

Tuesday, April 12, 2016

I Was Interviewed For Odyssey Online

I was interviewed by long time contributor of The Update, AlexWallace, for Odyssey Online. Check it out here.

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Matt Mitrovich is the founder and editor of Alternate History Weekly Update, a blogger for Amazing Stories, a volunteer interviewer for SFFWorld and a Sidewise Awards for Alternate History judge. When not exploring alternate timelines he enjoys life with his beautiful wife Alana and prepares for the day when travel between parallel universes becomes a reality. You can follow him on FacebookTwitter and YouTube. Learn how you can support his alternate history projects on Patreon.

Wednesday, March 30, 2016

Interview: Hominid (a.k.a. Owen)

Editor's Note: I now bring you what may be the last (?) installment of Alex Wallace's interview with alternate history forum administrators. Today we feature Hominid (a.k.a. Owen) of Diverginguniverses.

What made you want to found a new alternate history forum?

I’ve been a member of AlternateHistory.com for over six years. It’s been a huge part of my life, and I like the community there as well as the quirky nature of the hobby. There was a period where Ian had made a controversial decision on AlternateHistory.com, and people were looking for a new forum to join. I realized that it was incredibly easy to do with ProBoards, so I created DU and immediately advertised it on AlternateHistory.com. Another forum that was created on the same day I believe, Althistoria, ended up getting more followers, so my site didn’t really work out on the first day.

What do you plan to do differently from AlternateHistory.com? 

If the forum gains traction, I plan on having a somewhat more relaxed moderation policy than AlternateHistory.com, while still being intolerant of bigots, spammers, and the like. However, unlike Ian I’ve never actually moderated a forum before, so it might evolve as time goes on.

With current low levels of activity, how to you intend to gain more members?

I’ll keep advertising it on my signature on AlternateHistory.com. I have a few timeline ideas, so maybe I’ll post those there as well, and encourage others to post theirs on my site. Aside from that, I’ll just keep mentioning it whenever it comes up.

How will you encourage those who might otherwise be primarily on AlternateHistory.com to stay on your site?

Hopefully as the site gradually grows people will go there for specific threads, and for the community. There are lots of sites that are about alternate history, but each one is unique.

How will you encourage a sense of community on your site distinct from that of AlternateHistory.com?

I’ll keep posting there, for one thing. Maybe once the site gets going we can have awards and map contests and that sort of thing.

How will you encourage writers and promote creativity on your site? 

I think I’ll try to lead by example. Recent events have been tough because I’ve had a lot of school work, but I’ll make sure to post a TL on my site if I decide to start a TL. In addition, I’ll start roleplays like the ones in Shared Worlds on AlternateHistory.com, which have always been a favorite part of my AlternateHistory.com experience. I’ll also try to comment on things that people have already posted there of course—I see some stuff has been posted recently and I’m planning on reading it in the next few days.

What do you think the future of online alternate history will be? Will AlternateHistory.com continue its dominance, or will the community fracture? 

I think AlternateHistory.com is in a good position as long as Ian is interested in running it. Ian has made a few controversial decisions that have caused some prolific members to leave it (voluntarily or involuntarily) for other sites; however, AlternateHistory.com is the biggest alternate history website out there, and there’s a sense of inertia that keeps people there. I also think that the AH community is more than just about alternate history as a topic; it’s about the community itself. There’s a group of sites I like to call the AHosphere that are all branches of this community that really started with AlternateHistory.com. A lot of these other sites are alive and well, but AlternateHistory.com will be hard to beat as the main one, and I think that’s fine. I like AlternateHistory.com.

If Ian loses interest in AlternateHistory.com for some reason, and doesn’t hand it over to someone else, people will probably move to one of the surrounding sites, and I’m hoping that my site will be a part of that.

Do you think that the AH community will leave forums for other types of sites?

Probably not. Forums—especially traditional forums like AlternateHistory.com, Althistoria, or Diverginguniverses—often get ignored in mainstream discussions of the Internet. I’ve seen a lot of people suggest that the “future” of online communication is on sites like Facebook, Twitter, and Reddit. There is a subreddit and I believe several Facebook groups for the AH community, as well as some chatrooms; however, these groups are not ideal for the AHosphere for a few reasons. The main reason is the “timeline” format that’s so popular on the AHosphere really works better on a regular forum; the other reason is that the AHosphere is based on personal connections that don’t really work when usernames are tiny like on Reddit. Also it’s nice to have a chronological conversation with people. So maybe if there’s some new technology that revolutionizes the way we communicate online, AH people will flock there, but I don’t think any such technology exists.

Wednesday, March 23, 2016

Interview: Steve/Caliboy1990

Editor's Note: Alex Wallace is back with another interview with an alternate history forum administrator. This time he is talking to Steve/Caliboy1990 of Steve's AH Place (a.k.a. Steve's Place). Lets see what they had to talk about.

What made you want to establish a new alternate history forum?

Well, in all honesty, this humble site of mine actually originally started as kind of a living archive, as it were, for my works, where not only could they stay safe should something ever happen to my computer or any of my portable drives, but also, where folks could comment on these works and offer critiques, compliments, etc.; but it's really evolved into an actual community over the years.

Why did you name it "Steve's AH Place"?

I guess it's just what came to me, as I couldn't think of anything else at the time-that said, though, I have recently considered changing it, as the site has evolved quite a bit over the years.

What do you plan to do differently than AlternateHistory.com?

My site now has a rather large focus on not just AH, but alternate realities in general: are you a fan of Grand Theft Auto, or Halo? Did you enjoy the Fast and the Furious movies, or James Bond films? Are you an avid reader of Tom Clancy or Harry Potter, etc.? Do you like comic books, and the worlds within, such as from Marvel, D.C., etc.?

Then my site is the place for you. Anything goes here! =)

With current low levels of activity, how to you intend to gain more members? 

I honestly haven't been able to figure this out just yet. Suggestions are welcome, though! =)

How will you encourage those who might otherwise be primarily on AlternateHistory.com to stay on your site? 

Well, I'd say that it's a fresh change of scenery, for one, as some out there might also be comfortable with a smaller community (as opposed to the 30,000+ people on AlternateHistory.com these days), as they tend to be more tight knit.

How will you encourage a sense of community on your site distinct from that of AlternateHistory.com?

Good question. I tend to be fairly laid back as an admin, so some who felt that AlternateHistory.com's administration was a bit stifling will be pleasantly surprised by that. I also try to keep controversial stuff off my site so people don't get into fights and stuff, unless it's in an ATL and/or real world historical context.(so, no current OTL politics, etc.)

How will you encourage writers and promote creativity on your site?

AlternateHistory.com has always had a great variety of interesting works, but it's also sometimes felt a little limited in some ways, mainly because there's only one main category for stuff not directly related to AH, and that's the Alien Space Bats forum. While my own site also has an ASB forum (for truly wild scenarios), I also have set aside a section for WIs related to established fiction(be it books, comics, TV shows, etc.), and I have plans for further expansion(and perhaps revision, as well).

What do you think the future of online AH will be? Will AlternateHistory.com continue its dominance, or will the community fracture?

I think it would largely depend on future developments, but I would suspect that AlternateHistory.com does have some real staying power, at least in the mid-term, anyway; after all, it's been around for 15 years already. =)

Do you think that the AH community will leave forums for other types of sites?

Probably not, at least not in the near future.

Wednesday, February 24, 2016

Interview: Michael Lee "Gan" Day

Editor's Note: This is the last (for now) guest interview from Alexander "SpanishSpy" Wallace. Today he talks with Michael Lee "Gan" Day, administrator and founder of Endless Worlds (a.k.a. Other History). Check out their conversation below.

Alexander Wallace: What made you want to found a new alternate history forum? 

Michael Lee Day: At first it was to ensure that there was something besides AlternateHistory.com for Alternate History, as well as taking advantage of the fact that the only other major Alternate History (CounterFactual.net) decided to close its doors.

AW: You have recently announced a restructuring for your board; what are the ultimate goals?

MLD: I have ultimately shelved that idea, in favor a better one. Keep an eye out for the announcements.

AW: My understanding is that you are intending to expand the scope of your forum beyond alternate history; what is the impetus for this, and how do you plan to go about it?

MLD: I would like to create a forum centered on world building, since I'm working on several fictional worlds myself at the moment. My original plan was to convert this into a world building forum, but I felt the transition process would damage the community.

AW: How will you encourage those who might otherwise be primarily on AlternateHistory.com to stay on your site? 

MLD: Mainly a more lenient, more defined, rule system.

AW: How will you encourage a sense of community on your site distinct from that of AlternateHistory.com?

MLD: The above, along with better organization (separating discussion threads from timelines for one). Of course, being active on AlternateHistory.com myself will make this difficult.

AW: How will you encourage writers and promote creativity on your site? 

MLD: Again, I am counting on a more organized forum to encourage writers.

AW: What do you think the future of online alternate history will be? Will AlternateHistory.com continue its dominance, or will the community fracture? 

MLD: I do see AlternateHistory.com's dominance for years to come, unless Ian decides to pull the plug. Although, I can see there's already quite a few displeased with how AlternateHistory.com is run these days

AW: Do you think that the alternate history community will leave forums for other types of sites?

MLD: I doubt it completely. While discussions can work well on sites like Facebook or Twitter, I have trouble seeing things like timelines and other creative projects doing the same.

Wednesday, February 17, 2016

Interview: Roel "lordroel" Hendrikx

Editor's Note: Alexander "SpanishSpy" Wallace is back with another interview for a new alternate history forum administrator. This time we get to see his conversation with Roel "lordroel" Hendrikx, the administrator of the Alternate Timelines Forum. Check it out below:

Alexander Wallace: What made you want to found a new alternate history forum?

Roel Hendrikx: I started the site after seeing that AlternateHistory.com had become so big, when I updated my works, they would on be the second page before the end of the day most of the time.

AW: Your forum used to be mainly for your own works; what made it change to a general alternate history site?

RH: Yes, my forum was originally called the A Different Dutch War forum, named after my first timeline, but feeling that nobody would go to a forum for one timeline I decided to take the step and transform my forum into a general alternate history forum.

AW: What do you plan to do differently from AlternateHistory.com? 

RH: I try to award members with what I call Orders and Grand Orders for numerous things like posting, creating maps and flags; also, I try to give members the ability to like posts, or to criticize posts with a score.

AW: How will you encourage those who might otherwise be primarily on AlternateHistory.com to stay on your site? 

RH: I do not know; I hope that members see that, when they post here, they do not have to worry that their works are swallowed up and that this forum is a fun and nice place to post.

AW: How will you encourage a sense of community on your site distinct from that of AlternateHistory.com?

RH: I think every forum out there tries to be different from each other. It all depends on who is a member of the forum, but for now I think the small size of this forum is an advantage because its members can better communicate with each other than when you are a member of a larger forum.

AW: How will you encourage writers and promote creativity on your site? 

RH: By awarding its members with Orders, and allowing its members to nominate those who have created timelines, flags, or maps with Grand Orders.

AW: What do you think the future of online alternate history will be? Will AlternateHistory.com continue its dominance, or will the community fracture? 

RH: AlternateHistory.com, at its current state, is going to remain among us. The few smaller forums for now are not going to make a difference. Maybe in the future, but for now I think AlternateHisotry.com will be the place where most of the people interested in alternate history will go.

AW: Do you think that the alternate history community will leave forums for other types of sites? 

RH: More people will become members of online Facebook groups, and others will seek new ways to show off their work on blogs, or even creating their own forums.

Thursday, February 11, 2016

Interview: James "Krall" Fitzmaurice

Editor's Note: I don't normally post guest interviews, but when Alexander "SpanishSpy" Wallace asked me to publish his interview with James "Krall" Fitzmaurice (former Map of the Fortnight Map Contest moderator on AlternateHistory.com and founder of AltHistoria) I thought "why not". Check out what the two had to talk about below:

Alexander Wallace: What made you want to found a new alternate history forum? 

James Fitzmaurice: I wanted an alternative to AlternateHistory.com, specifically one that addressed the issues that had made me leave AH.com in the first place – the lack of accountability of the moderating staff, the lack of clarity in its rules, and the lack of consistency in their implementation. Considering AH.com's size and age its moderation is quite haphazard, so we're taking inspiration from SufficientVelocity instead. They're similar in scale to AH.com, but their moderation system is clear, exhaustively explained, and includes methods for reviewing moderator actions to hold them accountable.

AW: What do you plan to do differently from AH.com? 

JF: Since AltHistoria started as an alternative to AH.com there's a lot that we're actually doing the same! I myself have been put off by other AH forums by their attempts to specialise in one area of AH or in one element of fiction that AH shares with other genres – so AltHistoria's just going to be a general AH and related fiction forum. The main difference at present is the plans for moderation, which I hope to hold the site's staff more accountable and make the whole thing more transparent. I'm dedicated to listening to the community of the forum however, so no doubt over time their influence will result in changes to the site making it significantly different from AH.com.

AW: You have interesting plans for how your own forum will be run; care to elaborate?

JF: We intend to take moderation a bit more seriously than most forums and include a formal system of appeals which can overturn moderator actions and tribunals which can remove moderators from office. Ideally this system will be robust enough that it can expand with the forum, and maintain the community's trust in the staff. Whilst we don't intend to make the forum fully democratic there are plans to involve the community in the moderation of the site, including public consultations on any rules changes before they take effect, and having elections for lower-tier moderators.

AW: How will you encourage those who might otherwise be primarily on AH.com to stay on your site? 

JF: I must sound like a broken record, but mod accountability and community involvement in the moderation system are our main advantages at present. AltHistoria's forum software is also more modern and versatile than AH.com's, meaning that the site has and will have functionality that AH.com lacks. The ability to “like” posts is a basic example of this, but ProBoards has a variety of plugins and options to let us personalise this forum and make it more useful and unique.

AW: How will you encourage a sense of community on your site distinct from that of AH.com?

JF: Since the community on AltHistoria will be involved in the site's moderation and management decisions quite a lot, I'm hoping that AltHistoria will become a site made for the community, by the community. On AltHistoria members will find their needs and concerns are addressed readily and enthusiastically, hopefully making for a more active and happy community.

AW: How will you encourage writers and promote creativity on your site? 

JF: This is a difficult one – as an artist myself I know it's difficult to force art and creativity, and I certainly don't want to try and coerce people into making art on AltHistoria! All we can do is provide them the space, tools, and inspiration to be creative and let them do as they will. We already have a fortnightly map contest on the site, and I hope that other contests and awards will emerge to inspire creativity and let AltHistoria's community express their appreciation for the artists among them!

AW: What do you think the future of online AH will be? Will AH.com continue its dominance, or will the community fracture?

JF: If there's one thing my interest in AH has taught me it's that you can't predict the future. AH.com certainly has a lot of momentum due to its age and size, but people are becoming increasingly dissatisfied with the site as it becomes clear that its moderation and software are insufficient, so who knows? Empires can crumble for centuries before they finally fall.

AW: Do you think that the AH community will leave forums for other types of sites? 

JF: I doubt it – forums seem like the logical place for AH hobbyists to interact with one another, discuss AH topics and media, and present their AH works to people who might be interested. The community does exist on other sites like deviantArt and tumblr, but forums seem the natural focus for community interaction.

Wednesday, February 3, 2016

Top 5 Posts from January 2016

No video today (but I will be doing a review of the alternate history in 11/22/63 sometime soon), but with a start of a new month its time again to look back at the most viewed articles of the previous month. Here are the top 5 articles of January 2016:

1) Map Monday: Europe After a Central Powers Victory by Blomma by Matt Mitrovich.

2) Anime Review: Code Geass by Sam McDonald.

3) In Defense of Forums by Alexander Wallace.

4) Map Monday: The Biomes of a Tilted Earth by Lowtuff by Matt Mitrovich.

5) Interview: Grey Wolf conducted by Matt Mitrovich.

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Matt Mitrovich is the founder and editor of Alternate History Weekly Update, a blogger on Amazing Stories and a Sidewise Awards for Alternate History judgeWhen not writing he works as an attorney, enjoys life with his beautiful wife Alana and prepares for the day when travel between parallel universes becomes a reality. You can follow him on FacebookTwitter and YouTube. Learn how you can support his alternate history projects on Patreon.

Friday, January 22, 2016

Interview: Grey Wolf

A new site that quickly caught my attention was Alternate History Fiction (AHF). Created by Grey Wolf, AHF showcases the works of alternate history authors and artists in one convenient place. I had a chance to talk to Grey Wolf about the site and here is what he said:

Who is Grey Wolf?

As my personal name is one of those owned by thousands of people, and there is already an established author (who writes crime fiction) with that name, I decided to use my discussion board handle as my author, or pen, name. Curiously, I discovered recently an old floppy disc with a discussion document on it about what name to use for my poetry, and can date the use of Grey Wolf as a name for that back to 1999, which surprised me.

Who am I personally? I'm self-employed in web design, publishing, and odd jobs, living in the Swansea Valley in South Wales.

What got you interested in alternate history?

I remember reading books as an adolescent such as The Ifs of History and The Man In The High Castle. I was also a war gamer and spent one fantastic summer gaming out an alternate Pacific War in WW2 with my friend. As a story-writer, it came naturally to start to write alternate history fiction, though I was as likely to write science fiction or fantasy at first. The first alternate history I remember writing as a long story had Roy Jenkins as SDP Prime Minister of Britain being kidnapped as he walked through an underpass.

What is Alternate History Fiction?

AHF is a website designed to be a compendium of books, authors, artists and other alternate history information, all in one place. Its not designed to compete either with Alternate History Weekly Update or AlternateHistory.com but to add something new. To date, the half dozen authors who comprise the starting tranche have focus pages where their biography is, as well as a list of their books and links to their cover artists.

What inspired you to create the site?

Inspiration came in a stream rather than wave. I had the idea in its basic form a year or so ago, but didn't have the time to devote to actually building the website until the autumn. As soon as I started to build it, it became obvious that each database should link to each other one, that authors, books, and cover artists should mesh across each section.

On the one hand I wanted to highlight some excellent works by people I had worked with, one way or another, but I also wanted to get buy-in from other alternate history authors, whether I knew them or not. Being able to find a whole selection of books on alternate history in one place was the key idea, and making it easy to browse as important for discovery.

Do you have any future projects in the works?

Personally, as Grey Wolf, I have several books I hope to publish this year. Slayer's Quest will be the sequel to The Slayer, chronicling the second part of Jason Wolfe's adventures in a parallel world in which he wakes up as a Slayer, a Gladiator-cum-Champion. Slayer's Quest takes place now that the century has fallen and the Black Death has come again, as it does every hundred years or so. It covers his quest to Kazan, and the many adventures he has both enroute and once he gets there.

Dancers of The Mind is my final poetry retrospective, comprising a hundred poems from 1987 to 1999. Tsar Michael The Great is a timeline piece, with cover art from Derek Roberts once again. I also intend to bash my Eleventh Hour timeline into a book partly comprised of the narrative pieces and partly of newspaper-style articles covering those parts I wrote in a more discursive fashion.

Additionally, March will see the launch of AHF Magazine to be companion to the website, focusing on a mixture of short stories, reviews, interviews, art, features and essays. It is very much taking submissions right now, so please if anyone is interested in providing any of these, email editor at wolfianpress dot com.

Any advice for aspiring writers?

The simplest advice is to make sure you are ready to publish. Have original cover art to hand, understand how your work will look either in print or in ebook. Have a Facebook page and a Twitter account already set up with lots of followers. The latter ensures you don't build a great product but can't tell anybody about it.

Wednesday, December 16, 2015

Interview: Chris Nuttall (Part 3)

Welcome to what has become a tradition of The Update: the annual Chris Nuttall interview. Lets find out what is new with Chris:

Hello again, Chris. What have you been up to in your life since we last talked in 2014?

I’ve been very busy, really.  I’ve written three new Schooled In Magic books (Harry Potter/Lord of the Rings meets Lest Darkness Fall), a complete second trilogy of Ark Royal books (Warspite, A Savage War of Peace, A Small Colonial War) and several others.

And I’ve had a son <grin>.  Eric is approaching his first birthday now.

Congrats on becoming a Dad. How do you balance writing and your responsibilities as a parent?

With great difficultly.  I still try to write 9000 words a day, but I also try to spend time with him and managing the house.  I’m very glad I work from home.

What is your new book, Storm Front (Twilight Of The Gods I), about?

A Nazi Civil War.

Basically, in this universe, Hitler never declared war on the United States.  By now (1985), we have a cold war between the North Atlantic Alliance (a NATO-analogue) and the Third Reich, which stretches from Dunkirk to Kamchatka.  There hasn't been a second war because it would turn nuclear and destroy the world.  But cracks are appearing in the Reich and the economy is starting to collapse, leading to an eventual civil war.

What inspired you to write Storm Front?

The original idea came from an outline of Hitler’s war aims in Visions of Victory.  Many of his concepts were frankly absurd - he thought New Zealanders lived in trees - but he did have a fairly solid (and hellish) plan for what he intended to do in Europe after winning the war.  Entire nations would be crushed and erased from existence, or turned into nothing better than labour camps for the Reich.  I was curious enough to read further and started outlining what would have happened if Hitler had actually won control of the continent.  The sheer level of horror the Nazis would have unleashed is hard to imagine.

Not just, I should add, in terms of the holocaust and slavery.  The Nazis didn't quite see women as being only fit for cooking, cleaning and child-bearing, but they certainly got very close to it.  A young girl growing up in the Reich would have marginally more freedom than a girl growing up under the Taliban.  She certainly wouldn't be expected to do more than marry a German man (of the right bloodlines, naturally) and have his children.  The children themselves, meanwhile, would be taught Nazi propaganda instead of how to actually think.  They’d be brutalised if they dared show a flicker of independent thought.  And these kids would grow up absorbing the lesson that might made right - hell, they’d see Hitler’s nutty racial theories as being proven by the outcome of the war.

Midway through the plotting, I realised that the Reich would run into economic trouble very quickly.  Yes, the Germans had an unsurpassed reputation for technological innovation during the war, but most of their scientists and engineers were trained during the years prior to 1933, when Hitler assumed power.  I suspect a decade of being forced to swallow and regurgitate Nazi theories on science and suchlike (they originally dismissed nuclear research as Jewish science) would destroy their future great minds and the United States would race ahead, as it did in OTL.  Indeed, there would be more impetus for the US to race ahead because the Nazis would look far more threatening than the Russians.

So I reasoned, eventually, that something would have to break.

Historically, of course, the closest analogue would be the Fall of the Soviet Union, a comparison Turtledove makes in one of his books.  However, I have a feeling that the Reich would not collapse so easily.  Hard-liners would insist they could tighten their belts and carry on, while soft-liners would see the need to make political reforms ... which the hard-liners would see as threatening to their power.  So any counterpart of the attempted coup in Moscow might end very badly.

In the book, of course, this would lead directly to civil war.

Does Storm Front have a lot of parallels with how the Soviet Union fell in our timeline?

Not that many, I think - there’s a strong similarity in how the economy simply couldn't keep up with the demands of the cold war (and an Afghanistan analogue in South Africa) but there’s no slow erosion of the ruling class’s confidence that led to Gorbachov and eventually Yeltsin.  It actually has more in common with Libya, although Nazi Germany is a very different kettle of fish.

What was the greatest challenge in writing the book?

Making the characters sympathetic, even though they’re German Nazis.

Think about it.  Anyone raised in that sort of environment is going to be a little unpleasant by our standards.  They’re raised to hate Jews, for example, although their mental image of Jews bears no relationship at all to reality.  (Turtledove’s concept of a group of Jews surviving in the middle of Berlin is actually quite possible, as long as they’re careful.)  They see Untermensch (Subhumans) as ... well, Subhumans.  Even the most progressive of them doesn't treat any unfortunate ‘guest-worker’ any better than black slaves were treated in the CSA.  The men, in particular, are taught to protect German women, but not to consider them equals.  The idea that a woman should control her own destiny is alien to them.

Gudrun, our heroine, is pretty much a rebel by their standards.  Her policeman father, by contrast, genuinely loves her (and the rest of his family) but he doesn't understand her and doesn't see anything wrong with organising her marriage to someone of his choice.  He was reluctant to allow her to attend the university - he argues that no one would hire a woman for anything serious and he does have a point -  and could withdraw her at any moment ... and no one would object.  He’s the master of the house, as far as the Reich is concerned.  To us, he would be a monster; to them, he’s actually a far more tolerant father than many others.

One might argue that Gudrun, Horst and the other heroes are a little self-centered.  There’s some truth in that, because even the brightest amongst them have been shaped by the Reich.  But when they open their eyes, they start seeing their world in all its horror.

Who designed the cover?

Brad Fraunfelter (www.BFillustration.com).  He’s also responsible for the Schooled in Magic covers.

Any new projects in the works?

I’m currently planning the start of a third Ark Royal trilogy, starting with Vanguard.  After that, I have a fourth Royal Sorceress book to write (steampunk meets alternate history) and a twelfth The Empire’s Corps book.  And there are two more Twilight of the Gods being planned.

Thursday, August 20, 2015

Interview: Tom Black

For years I have been saying that the alternate history you find on the Internet is as good as or even better than what you can find from traditional publishers. So when I heard that Tom Black and other members of AlternateHistory.com were starting a publishing house, called Sea Lion Press, for web original alternate histories, I was overjoyed and immediately reached out to Tom for an interview. Here is what we talked about:

Who is Tom Black?

Tom Black (left) and Jack Tindale
I am a proud resident of Croydon, South London. I have lived there my whole life (apart from three years studying History at the University of Leeds) and currently work as the general manager of the Croydon Citizen news magazine which I co-founded in 2012. In addition to writing alternate history, I write plays and occasionally perform with DugOut Theatre. I'll be 25 in September.

What got you interested in alternate history?

When I was about 13 years old, I was a big player of WWII Online, the cult MMOFPS set in the Battle of France. Someone on the forums began talking about Worldwar, Harry Turtledove's series about aliens invading during WWII. That sounded cool to me, so I got hold of the first book (it was in my local library, something that still astonishes me) and very soon found myself hooked. After Worldwar, I moved on to Turtledove's Timeline-191 books, and began looking for other ways to explore alternate history. Soon I was playing Hearts of Iron II (I was briefly part of the team for the Kaiserreich alternate history mod for that game) and posting on the ParadoxPlaza forums, mainly about alternate history. From there, I saw AlternateHistory.com get talked about more and more, and so I decided to post my first major timeline, "The People's Flag", on there. It was an attempt to flesh out the very complex and highly implausible backstory of the Kaiserreich mod. It therefore wasn't very plausible, but it was an awful lot of fun to write. By then, I was studying History full-time at Leeds, and I was hooked to AH. The rest is (alternate) history.

You are a member of AlternateHistory.com, correct? How would you describe the place to someone who has never been there?

I go on AH.com more than I go on Facebook. It's introduced me to some of my closest friends, and has a community that has not only helped me grow as a writer and as a historian, but also been there for me in low moments in my life. I've been a member for five years, and I would describe it as an online forum full of alternate history discussion, debate, exciting new writing and often very witty humour. It also has a political and non political chat section, both of which generate fascinating discussions that enrich my life and have introduced me to different viewpoints I otherwise wouldn't come across.

What inspired you to create Sea Lion Press?

It all happened very quickly. A few months ago, I was talking to Jack Tindale over a pint and remarking that there really is a lot of very good writing on AH.com that a lot of people would never get to see. It's hard to get non-forum users to read through stories on web forums. It's also not the best medium for it.

I got a Kindle about six months ago, and was quickly impressed with how readable ebooks are. After realising Andy Cooke had already had success with some self-publishing on Amazon, I put two and two together and decided that the best way to bring AH.com (and alternate history in general) to a mainstream audience was to set up a unified publishing house that could develop a name for itself and thus help its authors. I passionately believe that there are a lot of potential readers of AH out there who like the sound of it but wouldn't know where to begin: history is just so broad, and everyone has different areas of expertise.

So that's how it came about. The plan is now to make it bigger and bigger, publishing stories about any period, any place, any theme. The only requirement is that the stories are well-written to the extent that a mainstream audience will not object to paying for them. The hope is that over time, Sea Lion Press will introduce new readers to the many worlds of alternate history, in addition to generating a little bit of income for those of us publishing our books through it (every author gets 100% of their royalties, Sea Lion Press doesn't currently take a cut as there's no real costs for us to need to absorb). It doesn't matter that none of us will grow rich from this - it's already immensely satisfying to make even a small amount of money from something we all do as a hobby. If my hobby can buy me a pint of cider every once in a while, that's a great bonus.

When will you open up Sea Lion to unsolicited submissions?

I hope to do this very soon. The response to the Press' launch has been extremely heartening, and I would love to bring more and more authors on board. However, simple time and workload are the obstructions at the moment. I won't bore you with the details, but obviously a bit of work has to go into each book we publish. Right now, I'm at the Edinburgh Fringe Festival (working with DugOut Theatre, who I mentioned above) and am also juggling my day job at the Citizen. There's no way I would have time to read through unsolicited submissions at the moment.

Thankfully, spreadsheet wizards like Andy Cooke have helped me put in place some processes and documents that will make it easier to produce books at a faster rate. While I wouldn't like to be much more specific than 'very soon', I think we will open our doors to unsolicited submissions after the next wave of publications. That's currently meant to happen in September.

What can you tell us about your Sea Lion stories: "Shuffling the Deck", "For Want of a Paragraph" and "Zonen"?

They're three very different kinds of AH, which is why I chose them as my own contributions to our first wave. "For Want of a Paragraph" is probably the most accessible, at least in terms of style and form. Its subject matter is supremely geeky - the rulebook of the Labour Party and the slow downfall of Gordon Brown - but it is told as a traditional narrative, with viewpoint characters and so on. I recommend it to fans of The Thick Of It, The West Wing and House of Cards.

"Zonen" is written in the style of a long-form journalistic article, about a narrator travelling around present-day Denmark and Germany to learn about the Danish Zone of Occupation in post-war Germany. It's a more personal tale than anything I've written before, and was really an attempt to explore how a potentially big change can lead to very few major changes over the years in the history books - but still big impacts on individual people's lives.

"Shuffling the Deck" is simultaneously the geekiest and the most light-hearted of my three currently available works. I co-wrote it with Jack Tindale based on a premise of re-ordering Britain's post-1945 Prime Ministers. Their reputations are also altered as a result, so we end up with Anthony Eden becoming the hero who won WWII, Ted Heath dominating 1980s politics and reshaping the economy, and Harold Macmillan remembered as bumbling do-nothing. It's very much aimed at political geeks and people who like the more 'parlour game' aspects of alternate history, but it does also make some interesting observations about circumstances being more important to historical events than the great man theory.

Any other upcoming stories that will be published under the Sea Lion label soon?

At time of writing, we're about to publish Andy Cooke's "The Fourth Lectern" and "The Fifth Lectern". These explore a very different British political scene from 2010 onwards. You can find them on our website already.

In our next wave of books, in September like I said, we'll be publishing at least half a dozen. There's a couple more by me, including "Meet The New Boss", which explores a Soviet satellite Britain. I'm very excited to revisit that one during the editing process. There's also two more from Ed Thomas, author of the tremendously popular Fight And Be Right. His works "A Greater Britain" and "The Bloody Man" (which we're splitting into volumes) are part of the second phase. Jack Tindale's "La Isla Blanca", in which the Spanish Armada annexes the Isle of Wight, is coming too.

As for new authors, we've got Steven Digena's "Bombard The Headquarters!", a novella about Lin Biao successfully assassinating Mao in 1971. Other far eastern work we've got in phase two includes the first volume of Paul Hynes' Decisive Darkness series, in which Japan doesn't surrender in 1945, and we have another very exciting major project about China in the pipeline.

We're also going to publish a collection of short vignettes, tentatively titled Ten Prime Ministers Britain Never Had. These will be by various authors, old and new, and have been selected for their inventiveness, imagination, and entertainment value. We think this will be a popular work with our more mainstream audience.

Our website is updated regularly, and we have a 'coming soon' page there - I recommend bookmarking it!

Sea Lion Press appears to be very British-centric with its alternate history library. Is this intentional or do you plan to expand into other areas of history?

The name 'Sea Lion Press' and our first wave of titles are deliberate choices, made to attract attention in the British book market, where there is a small but growing alternate history genre reaching mainstream consciousness. From an artistic perspective, this decision is also in part because of the 'British renaissance' of timelines on AH.com in the last few years: there have been a lot of British political TLs written, and many of them are the kind of well-written timeline that made me think 'these really are worth publishing for a wider audience'. There's also the simple fact that I and many of our authors so far are British ourselves, and so we have written about what we know.

However, we are by no means going to stay solely British (indeed, we've already published books about Russia and Denmark). As I said above we have books about China and Japan coming up, as well as some American work. Other timelines we plan to publish in the near future are global in their scale, featuring dozens of countries. Alternate history is an international topic, and we are taking deliberate steps to include something of interest to everyone, be they a Sinophile, a Westminster geek, or a lover of Latin America.

Are you working on any new projects at the moment?

Alongside my regular writing partner Jack Tindale, I am currently working towards finishing "The UK Presidential Election", a novella set on an election night in a British republic. And before you ask, yes, the country is still called the United Kingdom. You'll have to read it to find out why! That should be finished in a month or so. I have some silly shorts planned after that, but for now my focus is mainly on getting Sea Lion Press up and running. And of course, Jack and I are steadily rewriting "Agent Lavender", our AH 1970s spy thriller, and getting it ready for publication.

What are you reading right now?

Fear and Loathing on the Campaign Trail '72, and Dominic Sandbrook's White Heat, a history of Britain in the 1960s. The latter on Kindle, the former in dead tree format. They're very different, but both excellent.

Any advice for aspiring writers and publishers?

For writers: join a writing community. They can take many forms (web forums, real life meetings, college classes etc), but I found myself writing a lot more regularly and trying out new things once I began regularly posting on AH.com. It's incredibly useful to have an audience - and it is not hard to find one - that wants to read what you produce and is happy to provide feedback. I would also repeat the old adage of 'read, read, read'. It almost goes without saying that the more you read, the more your own writing style will mature.

As for publishers: just do it. I was astounded by how easy it was to get Sea Lion Press off the ground. If you're the kind of person who can see a project through, you will be able to put together something like this. Find a genre you're passionate about, build relationships with people who are writing that kind of thing, and just do it. Set up a website, come up with some house styles, find a friend who can handle the graphic design and you'll be up and running in no time.

Thursday, June 25, 2015

Interview: Bruce Munro

Bruce Munro is someone I featured or given a honorable mention to on countless Map Mondays. His maps aren't just detailed and imaginative, they are also funny. He is perhaps one of the most influential alternate cartographers on AlternateHistory.com and I was very happy to ask him some questions:

Who is Bruce Munro?

Bruce Munro is a middle-aged person a bit shocked to find himself so thoroughly middle-aged, a man with too much education and too little regular career, an artistic dilettante and devoted bibliophile, someone with more books than dollars and more imagination than practical sense, more George Costanza than Rock Hudson by looks but more easygoing than either, a man who roots for the mad scientists and furnishes his brain with far more weird junk than Sherlock Holmes would have approved of.

What got you interested in alternate history?

It arises from my general interest in science fiction, encounters with early Turtledove works such as Agent of Byzantium and A Different Flesh, stimulated by Sliders (and my certainty that AH could do better than some of their crappy episodes) and the lists of alternate history novels and alternate history sites on Uchronia when it was still skatecity, and burst into full fervent fixation with my encounter with the soc.history.what-if Google group in the late 90s. (Alas, for it has fallen on hard times).

You are known for taking "implausible" fiction and creating your own realistic and highly-detailed scenario. What inspired you to make these?

That’s an old habit of mine – back in the early 80s I was already rewriting episodes of Justice League in my head (or was it Justice Friends?) to make them less lame and fancier, with more colorful detail, bigger giants, fancier machines, cooler uses of the character’s powers. I suppose I am a touch Annie Wilkes obsessive, too – I dislike a story with big logical holes in it or weak worldbuilding and I want to fix it. In some ways it also, I am afraid, plays to a weakness of mine – I fear failure in being genuinely original, so I find it easier to pimp out other people’s works than create something entirely my own.

When did you start creating alternate history maps?

Back in the 1990s. I first started with making Xerox copies of blank world maps obtained from the UNM bookstore, and drawing new worlds atop of them. I didn’t start doing digital maps until the 2000s, I think – my memory of these things is a bit iffy, and the oldest thing I have on my computer dates to 2005.

Many people have tried to imitate your style of map-making. How would you describe your style of map-making to someone who may not be familiar with it?

I prefer starting with a blank PNG map of the world, usually with existing national borders and sometimes rivers or states to act as guides so I know where things are, and gradually modifying them. I hand-draw lines with the map magnification at least 400%, erasing or modifying as I go, occasionally using patches from other maps or sometimes basemaps for a certain year created by others. I tend to provide a full color key of all important countries, and I add descriptive detail with a mass of notes. Said notes and country descriptions are often victims of my at times annoying sense of humor, although I understand there are people who like it. I often add autonomous regions, internal borders, etc. but I rarely do it for all countries since I find that not just time-consuming but overly fussy looking.

“Too talky” probably describes my maps as briefly as possible: they are often as much “travel guides” as maps.

Why do you think people like maps of alternate worlds?

I think people have varied reasons for enjoying alternate history maps. Some who are interested in history are very often conscious of how history depends on many often fine turning points, and no doubt enjoy the working out of things visually. Some are more appreciators of maps as art and creative efforts rather than as plausible historical speculation. Others have regrets about the way history turned out and how some countries have been screwed over by the course of history, and enjoy seeing a good Ireland Victorious or American Indian Nations or Surviving Ottoman Empire scenario portrayed. Others treat it more as an amusing form of fantasy that is still rooted in actual history.

What programs do you use to create your maps?

Basic Microsoft Paint. I keep telling myself I need to learn photoshop or gimp, but I have a peculiar aversion to taking up intellectual challenges which might make me feel stupid, and the user interface for Gimp baffled me so badly that I fled in terror two years ago and have yet to reexamine it.

Where can people go if they wanted you to commission a map from you?

If they don’t hang out on AlternateHistory.com, I hang out on Deviantart under the handle QuantumBranching.

Which of all the maps you have created do you consider your favorite?

My favorite? I have a number of ones I like, but it’s hard to pick just one. I do like the one I did for the GURPS Aeolus scenario, my French Canada wank, my map of Kamandi’s world, my map for Mumby’s “Broken America”, my cover of “Strong West Wind”… I’ll need to think about it to narrow it down.

Any other map makers you would like to recommend?

Iainfluff (unfortunately a lot of his stuff went bye-bye with Imageshack), Rvbomally, ToixStoryReagentAH, SRegan, ImDeadPanda, 1BlommaSapiento, edthomasten, Laiqua-lasse and MarcosCeia. Less technically brilliant, but extremely productive and creative: RoyalPsycho and Silas-Coldwine.

(There are others I like, but I could just go on and on… )

Any other projects that you are working on now?

I am currently working on a map/scenario for the aftermath of Larry Niven and Jerry Pournelle’s Footfall SF novel. After that, I have a commission for a cover of one of the maps/scenarios on the alternate history wiki.

What books are you reading?

I am currently reading the retro-SF collection Old Venus, Alan Smale’s Romans-meet-tech-wanked native Americans AH Clash of Eagles, and a book by Simon Winchester called The Professor and the Madman, about the creation of the Oxford English Dictionary and one of its major (and majorly odd) contributors.

Any advice for aspiring alternate cartographers?

My advice? Get some good books of historical geography (the Penguin atlas series is great for Europe, for the world the Times Concise Atlas and the Haywood Atlas are both useful, and if you can get a used copy of the old William Shepherd atlas there are some quite fine maps for the middle ages and early modern era), know your history, draw your lines one pixel thick (unless you are using a vector program where that doesn’t matter) find good basemaps (AH.com has some useful resources) and make sure to save your maps to the right format, or you’re in deep doody.

Friday, May 29, 2015

Interview: Rvbomally

For the next installment in my my interview series featuring my favorite alternate cartagraphers, I got a chance to talk with Rvbomally of AlternateHistory.com. He is the author of "Ad Astra Per Aspera", but I wanted to talk to him primarily for his map work. Check out what he had to say below:

Who is Rvbomally?

Just some random guy on the Internet.

What got you interested in alternate history?

I was first introduced to the concept by the Dawn of Victory mod. At that point, I was far more interested in conventional science fiction, so the WWII powers in space was a new concept that really got me interested in the genre. I then found out about Timeline-191, which I then picked up and fell in love with. And the rest, they say, is history.

What inspired you to write "Ad Astra Per Aspera"?

No one thing inspired me to write AAPA, although Fallout, 1984, and Warhammer 40K are clear influences. AAPA is, in a way, the final evolution of my science fiction musings dating back to at least 2006. The setting back then was far different, involving space Texans attacking robots on Mars, of all things. It gradually evolved into a more conventional space opera, where the primary civilization was the Holy Dominion of Christendom, a galaxy-spanning theocratic empire that enslaves any aliens it encounters, at war with a communist insurgency.

When I found out about Warhammer 40K, I decided to do something different, so I decided to make a space Cold War story, while retaining some elements of the original "Dominionverse" story. The Dominion became the Coalition of Western Republics, which was pitted against a Sino-Soviet Collective that later became the Conseil. The Technocracies were added later as a neutral kingmaker. You could see some of this evolution in early draft maps I have since posted to my deviantArt account, and I plan on revisiting the first two incarnations of AAPA in a remake.

When did you start creating alternate history maps?

A long time ago! I'd say about 2008, possibly even earlier. Those initial maps were utter garbage; nonsensical recolors of the Wikipedia basemap. Of course, I got better.

What do you think people like about alternate history maps?

For me, it shows a radically different world at a glance. When I see different borders, and different alliances on a key, I start thinking about how different that world's history, culture, and politics must be from our own. It's a very efficient and very effective form of telling a worldbuilding-heavy story.

What software do you use to create maps?

For my oneshots, a combination of Adobe Photoshop and Microsoft Paint. Photoshop isn't strictly necessary for the process, it just makes things like adding lots of text, choosing colors and outlining countries easier. All of my oneshots can be replicated on Paint alone. When I decide to get fancy, I use Adobe Photoshop and Adobe Illustrator.

What is your favorite map that you ever created?

That's a tough one. I tend to adopt a favorite and then drop it. For example, right now I'm a big fan of my cover of Transparent Blue's "Last Living Souls". But my all time favorite would have to be my Union of American Federal Republics map. I love how it turned out!

[Editor's Note: And it was featured on Map Monday.]

Where can people go if they wanted you to commission a map from you?

Nowhere, unfortunately. I'm typically a busy guy, with only enough time to make maps for myself. I'm trying to get through a large list of maps I'd like to make at the moment. I'm still making maps for ideas I had back in 2013. If you like what you see, however, feel to give me a tip on patreon.

Any other map makers you would like to recommend?

Yes! B_Munro/QuantumBranching, ToixStory, RoyalPsycho, vongreif, zalesky, 1Blomma, and Silas-Coldwine are some of my favorites. Check them out!

Any other projects that you are working on now?

Aside from my Oneshot Scenarios, I'm working on "Space Cadet", another science fiction setting which is my attempt to take just about every genre of science fiction at once and stick it in a blender.

What books are you reading?

These days, nothing but boring textbooks and legal codes, unfortunately.

Any advice for aspiring alternate cartographers?

The best way to learn is by trying to imitate maps you like. Most of my progress has been made trying to replicate an aesthetic I see on a map thread, or even on a map in real life. I find that I never replicate the aesthetic perfectly, but I learn a lot in the process, and it helps me develop my own style. Oh, and tutorials are helpful.

Thursday, April 23, 2015

Interview: Lynn Davis

Doing Map Mondays for more than a year now, I have to admire those alternate historians (who I usually refer to as "alternate cartographers") who have the patience and skill to create those wonderful and informative maps we find in timelines across the Internet. Wanting to learn more about this subset of our community, I decided to interview one of my favorite map makers: Lynn Davis. Check out our conversation below:

Who is Lynn Davis?

My name is Lynn Zelda Davis, a 21 year-old Texan college student currently working on their bachelor's degree in English Education. That's right, folks, history and cartography are just a side hobby for my real, crazy passion: teaching! Other than that, I love to write, to read, and just about everything involving Christmas. My favorite things in life are my partner Chris, my maps, and sleep. Most people around the web know me as ToixStory (formerly known as PlatoonSgt).

What got you interested in alternate history?

Sometime around 2010 I started to wonder about the usual history scenarios, about what would have happened if the Nazis had won, if Texas was still independent, etc., and found AlternateHistory.com that same year, which only fueled my passion. At the same time, I was becoming more and more interested in history itself, devouring every book I could find on any part of history, which only fueled my desire for alternate history. This past year has seen it really ramp up in terms of research and study, but the passion has been there for a while now.

When did you start creating alternate history maps?

Technically, I got started around 2011, using simple Wikipedia basemaps and the world-a basemaps you see on AlternateHistory.com Map Threads. However, I was never really satisfied with them, because they always seemed so...stale. Lifeless. After a while, I gave up on them. Then, last year, I picked up the hobby again, not with maps made in Microsoft Paint but in Inkscape, using more detailed techniques to create the beautiful maps I had seen posted on deviantart and AH.com before. I wanted to have maps that told a story, that showed a whole world instead of just a plate imitation of it.

In a world where geography is at the bottom of the list for someone's favorite subject, why do you think people make maps of alternate worlds?

I would say because, on some level, all people wonder how things would have gone had the circumstances been different. Alternate history is simply quantifying those thoughts and putting them into a study of how you think things could have gone, and maps are simply an extension of that. Not to mention, maps are something just about everyone has been exposed to at one time or another, from atlases to Google Maps, so I think anyone interested in alternate history has thought, at one time or another, of what the maps for different worlds would look like.

What programs do you use to create your maps?

I started out with, and still primarily use, Inkscape. It's a very sleek, free vector-based program that allows you to use all sorts of tools and tricks to get a map looking just right. It's easily manipulable and fairly easy to learn. Lately, I've experiment with using GIMP to make a base for the map before doing the details in Inkscape. There are definitely some advantages of GIMP, though I'm probably going to start going back to Inkscape more and more.

Where can people go if they wanted you to commission a map from you?

My deviantart is definitely the best place. I have a journal of all commission prices and info here or you can e-mail me at lzeldadavis at gmail dot com and we can talk prices and such.

Any other map makers you would like to recommend?

Oh, wow, there's almost too many to list. 1Blomma is definitely one of my favorites and is a master at the craft. There's also a ton more, off the top of my head: martin23230, Fenn-O-Manic, Kurarun, Undevicesimus, Pischinovski, ImDeadPanda, Kuusinen, Sapiento, ReagentAH, RvBOMally, nanwe01, and iselander. All of them are on deviantart, and definitely worth checking out.

Any other projects that you are working on now?

For alternate history? Well, something like 6 maps that are in some stage of completion, a tutorial, and a whole map series—world map, regional maps, flags, etc.--and that's just the tip of the iceberg. I may go a little overboard. As far as other things, I've got a couple novel ideas in the mix that I might sit down and write one day (alternate history, naturally), but mostly I just like my maps. Definitely my favorite and most soothing hobby.

What books are you reading?

Just like with my maps, I move between books very rapidly, so I'm never reading just one. At the moment, I'm reading In Spite of the Gods: The Rise of Modern India, An Empire of Wealth, Leviathan Wakes and A Canticle for Leibowitz. Like I said, my mind wanders a bit.

Any advice for aspiring alternate cartographers?

The biggest piece of advice I can give is: be patient. Cartography, whether it's digital or physical, takes time to get right. It can feel like a pain to meticulously trace coastlines, rivers, borders, and the like, but it definitely pays off in the end and makes your map look much nicer. More than half my maps took more than 50 work hours to make, with a couple taking over 100 hours of work time. It can be tedious, but find a rhythm and stick with it and you'll be a master of the craft before you know it.