Friday, August 15, 2014

"Rush to the Front" for Hearts of Iron IV and New Expansions for Crusader Kings II and Europa Universalis IV

Paradox Interactive made two major announcements this week. The first is there “Rush to the Front” reward campaign for Hearts of Iron IV, the upcoming sequel to their World War II strategy game series. Players can visit the Hearts of Iron website and join one of three factions: the Axis, the Allies, or the Comintern. The more members each faction recruits, the more rewards will be unlocked for all players, and players who recruit 20 or more soldiers will have the chance gain access to the Hearts of Iron IV beta. Although I may be a tad concerned if the Axis gets the most members.

As part of this announcement, Paradox also released a new gameplay trailer for Hearts of Iron IV, displaying in-engine footage of the game’s new strategic planning system. Check it out below:
The second announcement was that new expansions are being released for Europa Universalis IV and Crusader Kings II. The expansions, entitled “Art of War” and “Charlemagne,” coming respectively to Europa Universalis IV and Crusader Kings II, will add new events, new mechanics, new in-game abilities, and plenty of new ways to alter history. Both expansions will be available for their respective games on Windows, Mac, and Linux PCs in the near future.

"Charlemagne" will introduce Crusader Kings II players to the man who united much of Western Europe for the first time since the fall of Rome and founded the Holy Roman Empire. Now starting in 769 AD, the expansion will include a series of story events that follows his rise to power, and will come with new game options to allow players to chart their own places in history; such as a new in-game “Chronicle” that highlights a dynasty’s conquests, marriages, and labors for the faith. Kingdoms are also more customizable in Charlemagne with the option to create your own with custom names and banners. You can see the trailer below:
In "Art of War", players of Europa Universalis IV will add new possibilities to explore what Clausewitz called the “continuation of politics by other means.” Changes to battle mechanics will allow players to launch sorties from sieges, sell obsolete ships and transfer occupied lands to allies. A revamped Reformation system will let you relive the Thirty Years’ War in a series of in-game events to see how they fare in Europe’s greatest conflict prior to the 20th century. Once the fighting has settled down, rulers will be able to try a new set of diplomatic options inspired by the Napoleonic Era, including the creation of client states to support, or resist, revolutions. Check out the trailer below:
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Matt Mitrovich is the founder and editor of Alternate History Weekly Update and a blogger on Amazing Stories. Check out his short fiction. When not writing he works as an attorney, enjoys life with his beautiful wife Alana and prepares for the inevitable zombie apocalypse. You can follow him on Facebook or Twitter.

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